Gouketsuji Ichizoku 2: Chottodake Saikyou Densetsu - JP Playstation [Import]
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This is an import title and may require region-compatible hardware or a region-free system to play.
Gouketsuji Ichizoku 2 is just a conversion of the Arcade machine of the same name (also known as Power Instinct 2) with the addition of the tag-team feature that only Power Instinct 3 got on the Arcade machines.
In this port, there were some added characteristics from Power Instinct Legends, like a 2 player mode that allowed the player to fight in teams of two and the feature to play as Ninja Boy and Chuck. Overall, it was a good port of the arcade game, but the most glaring flaw was that anytime a transformable character changed into their alternate version, there was considerable loading time that interrupted the match. Chotto Dake Saikyo Densetsu used an arranged version of the OST and included some new songs like a new version of "Give Me Money" sung by men and the full chorus version of "Namidano".
The Gameplay is 99% arcade accurate. In PI2, Atlus improved on the Humor aspect, and added more characters who could transform. Yes, PI2's gameplay mimics that of SF2, but with the ability to Double-Jump, brake the side barriers (corners) creating a larger playing field.
Power Instinct 2 improves greatly on the fighting engine of the original, making for a game that's far more playable. There are also several new characters, including the magical girl Clara, and the weird little kid Kinta. Both have super moves which allow them to transform into alternate characters - Clara turns into "Super Clara", a sexy adult version of herself, and Kinda turns into Pooch, a huge, walking dog. Taking a page from Super Street Fighter II, there are now power bars which allow you to charge up for super attacks. Whenever you fill up your power bar, your character emits a Dragon Ball Z-like power charge which renders them temporarily invincible
Atlus produced a sequel on the Saturn, called Groove On Fight.