Descent Maximum - PlayStation
Cosmetic wear refers to, but not limited to: wear, tears, or water stains on the cover art, sun-fading or discoloration, writing or light scratches on disc, or cracked / chipped case plastic. Game in otherwise working condition and backed by our 30 day defect guarantee..
With Case refers to game and original cover art. No manual.
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. For the PlayStation, it is known as Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The base of the gameplay remaining the same, the player controls a spaceship from the pilot's perspective and must navigate extrasolar underground mines to locate and destroy their reactors and escape being caught in their self-destructions, while engaging and surviving infected robots, which will attempt to destroy the ship. Unlike other first-person shooters, its six-degrees-of-freedom scheme allows the player to move and rotate in any three-dimensional space and direction.
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